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I'm sure you many of you have experienced this before.Here you are, a designer in the zone waxing lyrical about your design to your client or perhaps a group of engineers. You are feeling good about things and pretty sure that your design is going to be selected to move on to the next phase. But as you speak and gesture with gusto, you start to realize that the majority of …
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The UK Design Council has produced a nice little video interview with the likes of IDEO's Paul Bennett and Professor Roberto Verganti (of Design Driven Innovation fame) sharing their thoughts on what is design and what design can do for businesses.If you can't see the video, click on this link.
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Bradley Derry (at Fuel Your Product Design) ran a really nice interview with Chris Bangle on what makes a good design leader. It is really good to hear from Chris, a friend of Design Sojourn, who has been somewhat quiet of late.
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I'm pretty conscious about my work rhythm these days. There is a lot to do in running a business and I welcome any way to do it more efficiently. Therefore, I found Y-Combinator advisor Paul Graham's blog post about a Manager's schedule vs. a Maker's schedule very interesting.
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One of the problems of Design Thinking is that it has inherited some of the bad habits of the Business mindset. In particular the need for repeatability and for research data to help justify any design decision the organization makes. Frog Design's Ben McAllister has dived into this phenomenon on the reliance of data and research in the business word for an article for The …
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Some time ago (July 14, 2009 to be exact) I wrote an article encouraging designers to walk the entrepreneurial path on their own by bringing some of their own creations to the market. My article "Sometimes Designers need to Walk the Path on Their Own" encouraged design entrepreneurship simply because of the learning experience designers can get. Not only that, a designer …
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Michael Bierut, of Pentagram fame, has shared on his Design Observer blog 7 things designers can learn stand up comics. I've extracted and summarized it here for our discussion and reflect …
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John Cho Moore grew tired of the limitations of the industrial design process and is now trying to capture the essence of design with his beautifully handmade bamboo and canvas bags.Follow John through his unique manufacturing process that challenges convention thinking about product design and the creative process.
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Dutch design studio, GRO, has shared what they call "seven unique studies around the concept of time". I'm continued to be amazed at the amount of design and creative work still possible on simple products such as furniture and, in this case, watches. Here are some of the more interesting ones I like, after the jump.
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The ever-witty Mike Monteiro, famous for his potty mouth, shared at a recent San Francisco Creative Mornings talk, the ups and downs of running a design business. For example, dealing with problems such as getting clients to pay up, getting comfortable with contracts and working with lawyers. Check out the video after the jump.
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In dreaded job interviews or in portfolio documents, many designers under sell themselves. It's a tough world and if we want the job or the project, we will need to go for it, hustle, if y …
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Sometime in 2006, I decided that if I were going to be designing commercially successful products and strategies, I would need to know what it is really like to run a business, a business that would rely on the type of products and strategies that I would come up with. Not only that, if I was going to run a business, I knew I would have to bootstrap it. By investing my own …
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The R2B2 is a wonderful green kitchen appliance concept designed by Christoph Thetard and showcased at the recent Milan Furniture Fair. It uses a sustainable human powered flywheel to drive the spinning blade that allows you to blend, process and grind your food. Very Flintstone-ish, and eco-friendly! More photos after the jump.
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I'm not sure why. And I don't even own an iPad! Perhaps it is the first time that an accessory did not just extend the usability of a product, but instead, changed its archetype. Then again, you could look at this in another way; this is proof that Apple is slicing the computing platforms really thinly for their product propositions.
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